Dev Log
IDES OF MARJ
Interactive Media · Dev Log · Animation · Storytelling · Medium & Message
Dev Log
How Ollin adapts instead of nags
Dev Log
Why personalization matters more than features
Dev Log
Gamification done quietly
Dev Log
Why Ollin avoids guilt-based streaks
Dev Log
Designing for humans, not metrics
Dev Log
Why learning needs play
Dev Log
What most habit apps get wrong
Dev Log
Why progress should be visible
Dev Log
Why Ollin uses avatars instead of charts
Interactive Media
This isn't UI — it's a character
Interactive Media
Why interaction > visuals
Interactive Media
Loops vs states — huge difference
Interactive Media
Art that only exists when you touch it
Interactive Media
Designing emotion, not screens
Interactive Media
From storyboard to interaction
Interactive Media
Why I stopped exporting videos
Interactive Media
When animation has memory
Interactive Media
Turning a static design into a system
Interactive Media
This animation responds to behavior
Media Studies
The death of the 'finished product'
Media Studies
Why code is a creative medium
Media Studies
Media doesn't end anymore — it evolves
Media Studies
Animation stopped being linear
Storytelling
Why UI is the new storytelling
Animation
From Pixar to iOS — the same principles apply
Media Studies
Why real-time matters more than realism
Animation
TikTok changed animation forever
Media Studies
We don't consume media — we interact with it
TikTok
Animation
Live action vs animation — same story, different truth
Media Studies
Why apps are replacing traditional animation
IG
Media Studies
The medium IS the message — here is what that actually means
Media Studies